![]() ![]() It is, however, recommended that you use a Cyclops instead since the Seamoth’s maximum depth capacity is only 900 meters. That said, you’ll need the Cyclops at Depth Module MK2 or the Seamoth at Depth Module MK3 to fully explore the biome. The entire Lost River biome is situated 500 to 1,000 meters underwater. Turn northwest from the seabase and you’ll find the entrance to the Lost River. Eventually, you’ll come across a hole in the seafloor, which leads you to the Deep Grand Reef. From the Safe Shallows, face the position two clicks left of southwest according to your compass. The last entrance to the Lost River on this list is in the Grand Reef. The entrance to the Lost River lies west of here. Start descending from here until you reach the bottom. You should eventually reach the end of this path, which drops to a trench. Pre-Ghost Update cave maps, in Subnautica, including the Deep Grand Reef, Lost River, Lava Zone, all the way down to the Primary Containment Facility, made by Jonas Btel, a developer, can be found here. Once you’ve reached Lifepod 12, turn to the north and move forward. You can turn on the beacon for this lifepod from your PDA. The entrance to the Lost River in the Bulb Zone is situated beyond Lifepod 12, northeast of the Safe Shallows. If you’ve already received a signal from this lifepod, turn on its beacon and head towards it.įrom the lifepod, turn southwest and keep descending. The second entrance is in northern Blood Kelp. You’ll eventually find yourself at the Lost River. From here, turn southeast and push forward. Keep descending until you see a small wreckage. You’ll eventually get closer to the kelps. You can turn on the beacon for this lifepod from. Keep on sticking on the wall until you face a corner where the trench wall forms a turnaround.įrom here, start descending. During World War II, the city lost approximately 7,000 of its citizens, mostly Serbs, Hungarians and Jews. The entrance to the Lost River in the Bulb Zone is situated beyond Lifepod 12, northeast of the Safe Shallows. Keep heading in the same direction while sticking close to the wall of the trench. If you head down from here, you’ll reach the Blood Kelp Trench. You’ll eventually find a trench with a massive drop. Keep heading in this direction while sticking to the seabed. Subnautica How to Traverse the Lost River and Lava Zones. The world map with cave entrances, thermal vents, lava geysers, wrecks, seabases and resource locations. There are actually two entrances to the Lost River found in the Blood Kelp biome.įor the first one, use your compass and face the direction between west and southwest. Subnautica World Map (Resources, Caves, Vents, Geysers, Wrecks and Seabases) Janu0. Here’s where all four are situated and how you can get there from the Safe Shallows, the area where the Lifepod 5 is. It can be accessed by using any of its four entrances. Can someone help me clarify which of these map depictions is wrong so that I can either A) keep looking for a way in there or B) move onĮDIT: My theory is that the top image from the website shows a map which might've been how it used to look but it doesn't look like that anymore? As evident by the bottom right being different and quite a bit smaller in-game as well.The Lost River is a cave biome. It is, however, recommended that you use a Cyclops instead since the Seamoth’s maximum depth capacity is only 900. The in-game map, as is seen, tells me I've been to the edge, and I can't find a way in to the green area that's seen on the top map. The entire Lost River biome is situated 500 to 1,000 meters underwater. I'm struggling to understand what's going on to the left. Now, on the top image the alien structure is marked, and on the bottom image the alien structure is where the blue arrow is, I just came from there. The second image is from the map mod that I've added to the game. Top picture is from Subnautica map as seen here. ![]() I'm using the modded flair because both sources are third-party sources.
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